Whaleshares Logo

#208 Picking Up a Weapon (Part3) - Unity Tutorial

roundbeargamesPosted for Friends to comment on, 4 years ago

p0sgs5.png


Picking Up a Weapon (Part3) - Unity Tutorial

We're at a point where we can define an entire character behavior by using animations, transition indexers, and other abilities. I could go back an replace the idle ability with a bunch of indexers but I'm too lazy (and if it ain't broke don't fix it).

In the next video, we'll drop the weapon so that we can go back to the previous states.

Files are available here:
https://drive.google.com/drive/folders/17Lfpa5r-3zeR1jaT0eJ4nqIR3pkU9ABE?usp=sharing

Download this project:
https://github.com/RoundBearChoi/2.5D_Platformer_Unity

Tutorial playlist:
https://www.youtube.com/playlist?list=PLWYGofN_jX5BupV2xLjU1HUvujl_yDIN6

Custom animations designed by Wemakethegame:
https://wemakethegame.com

Custom character designed by Akishaqs:
https://assetstore.unity.com/publishers/12741

Any questions/comments? Join us on discord:
https://discord.gg/RbxjBu3

Social
twitter: https://twitter.com/roundbeargames
facebook: https://facebook.com/roundbeargames17
steem: https://steemit.com/@roundbeargames
reddit: https://reddit.com/user/roundbeargames
linkedin: https://linkedin.com/in/roundbeargames-choi-15041a9a

Patreon:
https://patreon.com/roundbeargames


rblogo_up.png

40_flogo_rgb_hex-brc-site-250.png 40_ytlogo50.png 40_twitter-logo-transparent-300x300.png Discord-Logo-Color_40w.png steemitlogo_tr_35.png wlgscrg.png rlwglg.png otpbie.png

Sign Up to join this conversation, or to start a topic of your own.
Your opinion is celebrated and welcomed, not banned or censored!